I wanted to create a game with a classic concept and, as I transitioned from Visual Studio to VSCode, I became familiar with the development environment and decided to start a game development project to practice and improve my skills.
It took me about 1 to 2 weeks to complete the game, but I felt a bit limited in utilizing various features of the SDL2 library since I wasn't as familiar with importing it in VSCode.
After finishing this project, I plan to try developing games in different languages for future projects.
Here is the intro screen of A Word of Heart.
The intro screen was inspired by the intro of the classic video game King's Valley, released in 1985.
While developing the game, I felt empowered by God, so I wrote "Powered by Jesus Christ." :D
Pressing the Space key allows you to progress to the next screen, where you have two choices.
Select "Game Start" to start the game from the beginning.
Select "Continue" to start from the last stage you played.
The stages are encrypted and saved, so if you attempt to modify them manually, they will be reset to Stage 1.
The gameplay mechanics are simple.
When you press the down arrow key, the game starts, and the player continuously falls downward until they collide with something. However, you can rotate the screen by pressing the left or right arrow keys to change the perspective and navigate through the space.
When the game begins, a red gem appears for the player.
This gem serves as the target point, and the goal is to reach the flag without colliding with walls or spikes.
There are a total of 20 stages in the game, and an ending has been included. Each stage utilizes walls, spikes, keys, and locks to provide the player with diverse experiences within limited spaces.
The game's title, A Word of Heart, reflects the constant encouragement the player receives, even in the face of failure. In a society where individualism and hurtful words prevail, I wanted to convey a message of comfort.
"It's okay to fail. You'll do better next time. No matter what happens, I'll be by your side. I'm proud of you."
While playing the game, players will experience frequent failures.
Similarly, our lives are filled with failures.
I have made many mistakes and experienced regret from wrong choices.
However, the ability to rise again often comes from the warm words of someone else.
I have attached the A Word of Heart.zip file, which contains the A Word of Heart.exe file to run the game.
The gameplay time is estimated to be around 10-15 minutes.
I uploaded the game on Everytime, and it has received a lot of attention from students.
I hope it can serve as a source of motivation for personal growth and make people think about others once again.